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The digital future of creative Europe - The impact of digitization and the Internet on the creative industries in Europe / Olaf Acker ; Florian Gröne ; Thierry Lefort ; Laura Kropiunigg
Titre : The digital future of creative Europe - The impact of digitization and the Internet on the creative industries in Europe Type de document : document électronique Auteurs : Olaf Acker, Auteur ; Florian Gröne, Auteur ; Thierry Lefort, Auteur ; Laura Kropiunigg, Auteur Editeur : Price Waterhouse Coopers Année de publication : 2015 Importance : 84 p Note générale : "This report was originally published by Booz & Company in 2013, and
has been thoroughly reviewed and updated for 2015.
This report ort was financed by Google Inc., and independently researched and written by Strategy&, drawing on expertise from its communications, media, and technology practice and its digital team, and on academic and public research, public information, and primary research."
(p. 4 du document)
Langues : Anglais Catégories : ECONOMIE - Aspects Généraux
EUROPETags : Europe numérique musique jeu vidéo cinéma télévision presse écrite livre aspect économique emploi Index. décimale : 006.6 Numérisation Résumé : Présentation par l'éditeur :
"Digitization has had a particularly profound impact upon the creative sector, which includes the industries of book publishing, print publishing, film and television, music, and gaming. The distribution of content on-line is changing the revenue sources and the very nature of all of these industries in ways that Strategy& continues to measure in this study of the creative sector in Europe, a follow-up to a study that appeared in 2013. The objective of this report is to provide an updated comprehensive view of the impact digitization has had on the creative sector as a whole, with analyses of its effect on consumers, creators, distributors, and publishers. "
Source : https://www.strategyand.pwc.com/reports/the-digital-future-creative-europe (consulté le 05/05/2017)Note de contenu : Context
Key highlights: Creative growth is digital
1. Introduction: Setting the pace for change
2. Shifting value in the creative sector
3. The consumer’s perspective
4. Impact on creative production and output
5. Varying digital maturity across creative industries
6. Opportunities in a new creative ecosystem
Appendix: Methodology
Endnotes
En ligne : https://www.strategyand.pwc.com/reports/the-digital-future-creative-europe Format de la ressource électronique : https://www.strategyand.pwc.com/media/file/The-digital-future-of-creative-Europe-2015.pdf The digital future of creative Europe - The impact of digitization and the Internet on the creative industries in Europe [document électronique] / Olaf Acker, Auteur ; Florian Gröne, Auteur ; Thierry Lefort, Auteur ; Laura Kropiunigg, Auteur . - [S.l.] : Price Waterhouse Coopers, 2015 . - 84 p.
"This report was originally published by Booz & Company in 2013, and
has been thoroughly reviewed and updated for 2015.
This report ort was financed by Google Inc., and independently researched and written by Strategy&, drawing on expertise from its communications, media, and technology practice and its digital team, and on academic and public research, public information, and primary research."
(p. 4 du document)
Langues : Anglais
Catégories : ECONOMIE - Aspects Généraux
EUROPETags : Europe numérique musique jeu vidéo cinéma télévision presse écrite livre aspect économique emploi Index. décimale : 006.6 Numérisation Résumé : Présentation par l'éditeur :
"Digitization has had a particularly profound impact upon the creative sector, which includes the industries of book publishing, print publishing, film and television, music, and gaming. The distribution of content on-line is changing the revenue sources and the very nature of all of these industries in ways that Strategy& continues to measure in this study of the creative sector in Europe, a follow-up to a study that appeared in 2013. The objective of this report is to provide an updated comprehensive view of the impact digitization has had on the creative sector as a whole, with analyses of its effect on consumers, creators, distributors, and publishers. "
Source : https://www.strategyand.pwc.com/reports/the-digital-future-creative-europe (consulté le 05/05/2017)Note de contenu : Context
Key highlights: Creative growth is digital
1. Introduction: Setting the pace for change
2. Shifting value in the creative sector
3. The consumer’s perspective
4. Impact on creative production and output
5. Varying digital maturity across creative industries
6. Opportunities in a new creative ecosystem
Appendix: Methodology
Endnotes
En ligne : https://www.strategyand.pwc.com/reports/the-digital-future-creative-europe Format de la ressource électronique : https://www.strategyand.pwc.com/media/file/The-digital-future-of-creative-Europe-2015.pdf